Issue:
Sometimes it's necessary to extract a surface bisector and use it as the parting line in design. How can the bisector of a surface be obtained in ZW3D?
Solution:
Click Wireframe → Iso-curve on Face, select Multiple mode, then choose the surface to extract. Set the U and V numbers, and click OK.
| CN Solution | ★中望3D如何提取曲面的等分线 |
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★How to get the bisector of a surface in ZW3D:https://confluence.zwcad.com/pages/viewpage.action?pageId=198021427

